cgGirls - Lara Croft
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Lara Croft is a fictional character and the protagonist of Eidos Interactive’s Tomb Raider video game series. Designed by Toby Gard, she has also been featured in movies (in which she was portrayed by Angelina Jolie), comic books, novels, and a series of animated short films. In 2006, Lara was honoured with a star on the Walk of Game, and was awarded a Guinness World Record recognizing her as the “most successful human video game heroine.”
Lara is generally presented as an intelligent, athletic, and somewhat reckless English woman of noble birth who travels the world in pursuit of priceless artefacts. Known as both an archaeologist and an adventurer, she frequently ventures into ancient, and often very hazardous, tombs and ruins. In addition to traps and puzzles, Lara encounters a variety of enemies including rivals, gangsters, dangerous animals (including dinosaurs), legendary creatures, and supernatural beings.
Personality
Lara is consistently depicted as a highly confident, independent, and headstrong person. She is also very brave, rarely showing any sign of fear in very dangerous or lethal situations. Beyond this, there are a number of significant personality differences between the continuities. In the first continuity, Lara is shown as dark, enigmatic, sardonic, and even cold-blooded at times. In Legend, she is shown as a more light-hearted and respectful person who is more open emotionally, and is also portrayed as more feminine than the first continuity Lara. This is due in part to her higher level of interaction with people, such as her assistants, Zip and Alister, as well as people from her past. In Legend, she is also shown to have a love for dizzying heights and dangerous ancient traps, much to the dismay of Zip and Alister. In Anniversary (a remake of the first game), what is implied to be her first human kill is portrayed, and she is visibly disturbed by the incident throughout the rest of the game. By contrast, in the first Tomb Raider, she kills human antagonists without any emotional reaction whatsoever.
Costume and equipment
Lara’s trademark costume consists of a blue-green sleeveless shirt, light brown shorts, calf-high boots, white socks, fingerless gloves, a small backpack, and a utility belt with two holsters. This outfit (or a close variation) has appeared in nearly every Tomb Raider game to date. Lara may also wear different outfits through the course of the games, such as a wet suit for a watery environment or trousers and a jacket for a colder area.
In most games, Lara’s default weapon is a pair of dual semi-automatic pistols. These are typically not identified in-game, though they often resemble real life firearms - for example, in promotional computer-generated photographs (as well as in-game full motion videos), they resembled Browning Hi-Powers in the first three games, Desert Eagles in the fourth and fifth installments, Heckler & Koch USP Match pistols in Legend and the upcoming Underworld, and Springfield Armory M1911s in Anniversary. Lara is usually able to acquire more powerful weapons, such as a shotgun or assault rifle, throughout the course of the games. Lara can also be seen using a grappling hook in one of the cutscenes in Tomb Raider. However, this was not a part of her standard in-game equipment until Legend, when it was a magnetic grapple attached to her belt as opposed to a traditional grappling hook. In Anniversary, the hook was more traditional, in that it wasn’t magnetic, but it was still attached to Lara’s belt. In Legend, Lara also employs a waterproof PDA that displays mission information.
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