Tutorials Archive
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Create a Realistic Looking Mailbox using 3ds Max and UV Layout – Day 3
In this detailed, three day workflow tutorial, you will follow the entire process of modeling, UV mapping, and texturing a lifelike mailbox using 3ds Max and UV Layout. Starting out in 3ds max with a simple box primitive, you will use poly modeling tools and techniques to build and shape our mailbox model. With the [...] -
Shotgun and Tweak Integrated Tools
Shotgun & Tweak Software released an integration package for seamless interoperation of their VFX and animation prod. tools, Shotgun & RV -
Interview with Faraz Mobin
3D Artist from Delhi, which completed the course in Canada and now working in Dubai Police Headquarters -
Review: PD Player
At first glance PDPlayer may seem like a basic frame sequence player, but you will soon realize that this is a very powerful tool. -
Growing Grass in PF
In this video tutorial, learn how you can create a growing grass inside 3ds max using particle flow. Hope you will enjoy. -
Thea Render is Available
Download beta version of Thea Render, the new physically-based biased and unbiased render engine. Various software plug-ins available. -
Archmodels Vol. 76 Released
High detailed models of food with all textures, shaders and materials. It is ready to use, just put it into your scene. -
Making of Dust
Artist started this project with the sole aim of model the vintage station to familarize himself with principles of modeling and texturing -
Photoreal CG Animals
Framestore has created photoreal CG animals doing weird and wonderful things for MJZ's Dante Ariola and Y&R New York. -
Motion Graphics: Project Workflow – Day 3
Eventually we all want to move beyond tutorials and actually start to deal with clients. Whether at a production house or on your own, one of the most fundamental aspects of professional design is a solid project workflow. In this tutorial series, we’ll examine the different aspects of working in a project-like environment, [...]